Holic2/Monsters/Mutated White Ranpos (7244)
Appearance
| Mutated White Ranpos | |
|---|---|
| ID | 7244 |
| Category (KR) | 퀘스트 |
| Rank | Normal |
| Level | 60 |
| Max HP | 228,921 |
| Behaviour | Aggressive (red name) |
| Nation | Neutral |
| Attack style | Melee |
| Walk / chase / run speed | 1.4 / 3.4 / 6 m/s |
| Attack range | 0.3 m |
| Body radius | 2 m |
| Spawn count | 27 |
| Model | mob\a_jair\a_jair_fx.xshp
|
Mutated White Ranpos is a level 60 normal monster.
Locations
[edit]| Map | World | Position (x, z) | Count |
|---|---|---|---|
| Icicle Hill (4008) | Archahel World (4) | 1932, 865 – 1968, 824 | 3 |
| Icicle Hill (4008) | Archahel World (4) | 1924, 904 – 1957, 865 | 3 |
| Icicle Hill (4008) | Archahel World (4) | 1834, 956 – 1921, 920 | 6 |
| Icicle Hill (4008) | Archahel World (4) | 1762, 955 – 1812, 885 | 4 |
| Icicle Hill (4008) | Archahel World (4) | 1732, 912 – 1759, 869 | 2 |
| Icicle Hill (4008) | Archahel World (4) | 1688, 863 – 1733, 787 | 5 |
| Icicle Hill (4008) | Archahel World (4) | 1832, 866 – 1859, 842 | 2 |
| Icicle Hill (4008) | Archahel World (4) | 1874, 869 – 1903, 856 | 1 |
| Icicle Hill (4008) | Archahel World (4) | 1886, 856 – 1901, 845 | 1 |
Drops
[edit]- Monster card: Mutated White Ranpos (7506) (10 % chance)
- Equipment, money and potions drop from the server's level-band loot (±5 levels).
Hunted in quests
[edit]- Capturing Ranfos(2)(Lv.60) (4004081) (Lv 60, Primus)
- Capturing Ranfos(2)(Lv.60) (4004581) (Lv 60, Ganav)
Raw data
[edit]tb_npc (non-zero columns)
| |
|---|---|
| c0 | 7244 |
| c1 | 퀘스트 |
| c2 | Mutated White Ranpos |
| c4 | monster |
| c7 | mob\a_jair\a_jair_fx.xshp |
| c8 | 10133_3_00 |
| c9 | 0 |
| c10 | 0 |
| c11 | mob\a_jair\action\a_jair.xatb |
| c12 | 60 |
| c13 | 228921 |
| c16 | 0.8 |
| c17 | 0.8 |
| c18 | 0.8 |
| c20 | 2.0 |
| c21 | 1.3 |
| c22 | 1 |
| c23 | 623 |
| c24 | 1 |
| c26 | 1.4 |
| c27 | 3.4 |
| c28 | 6.0 |
| c32 | 1 |
| c33 | 2.0 |
| c37 | 0.3 |
| c42 | 4 |
| c43 | 0 |
| c45 | 4.2 |
| c46 | 301 |
| c47 | 305 |
| c54 | 1 |
| c56 | 10 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.