Holic2/Quests/Wall Penetrating Golem(1floor Dungeon) (4004611)
Appearance
| Wall Penetrating Golem(1floor Dungeon) | |
|---|---|
| Quest ID | 4004611 |
| Level | 58–150 |
| Nation | Ganav |
| Class | Any |
| Giver | Nutinik (44023) |
| Turn in to | Nutinik (44023) |
| Previous quest | Aggressive Orbson and Golem(1Floor Dungeon) (4004608) |
| Next quest | Man who gathers Jewels(1floor Dungeon) (4004612) |
| EXP reward | 342,020 |
According to Guard Nutiniks request, go to the Tower of Old Memory 1F to defeat 44 + str(nm(q[13+3*o], q[15+3*o])) + and 44 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, report to Guard Nutinik.
Objectives
[edit]- Kill Tury Golem (1803) ×44
- Kill Ruby Tury Golem (1805) ×44
Defeat 44 + str(nm(q[13+3*o], q[15+3*o])) + and 44 + str(nm(q[13+3*o], q[15+3*o])) + and report to Guard Nutinik.
Rewards
[edit]- 342,020 EXP
Choose one of:
Dialogue
[edit]- Proposal
- The guards were walking around checking the dungeon doors to see if the monsters were sleeping. However, the Golems on the Tower of Old Memory 1F showed some wierd activities. Looking closely, they found out that they were drilling a big hole on one side of the wall. If that hole goes through all the way the Golems will come out into the town and will danger us. Before the hole goes through defeat 44 + str(nm(q[13+3*o], q[15+3*o])) + and 44 + str(nm(q[13+3*o], q[15+3*o])) + and report back to me.
- Hint
- We were careless..we never thought that Golems could pierce the wall with their bodies . you, you must hurry.
- Completion
- No more sound from the Golems in the walls. If guards find it again, the matter might threaten some serious proportions.
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 4004611 |
| c1 | Wall Penetrating Golem(1floor Dungeon) |
| c2 | Wall Penetrating Golem(1floor Dungeon) |
| c3 | 4004608 |
| c7 | 58 |
| c9 | 2 |
| c11 | 44023 |
| c12 | 44023 |
| c13 | 1 |
| c14 | 44 |
| c15 | 1803 |
| c16 | 1 |
| c17 | 44 |
| c18 | 1805 |
| c23 | 342020 |
| c40 | 30205 |
| c41 | 80 |
| c44 | 30255 |
| c45 | 80 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.