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Holic2/Quests/Threaning Ones(10floorfloor Dungeon)(Lv.60) (4004665)

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Threaning Ones(10floorfloor Dungeon)(Lv.60)
Quest ID 4004665
Level 60–150
Nation Ganav
Class Any
Giver Asuk Anstoss (44014)
Turn in to Gilgatik (44012)
Previous quest Reconstruction of Town(8floor Dungeon)(Lv.60) (4004652)
Next quest Transparent Wire Entanglement(10floorfloor Dungeon-Party Recommended)(Lv.60) (4004666)
EXP reward 336,530

According to Tribe Leader Asuk Anstosss request, go to the Tower of Old Memory 10F to defeat 53 + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + each. Afterwards, report to Guard Gilgatik.

Objectives

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Defeat 53 + str(nm(q[13+3*o], q[15+3*o])) + and 53 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwads, report to Guard Gilgatik.

Rewards

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Dialogue

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Proposal
As soon as the sun goes down, the Alastors will fly around in flocks and attack town peoples houses to threaten or steal food. Afterwards, they will run away to the dungeon. Go to the Tower of Old Memory 10F to defeat 53 + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + each, so that the towns people can sleep in peace. After you complete the request, report back to Guard Gilgatik. The Alastors will fly high to attack people. So be careful.
Hint
You havent killed them yet? People who live in the town cannot sleep. Of course, it may not be easy..but, people never care about our conditions. They always say Just complete it..Please do not feel bitter against the people, you, please help me.
Completion
Thanks so much, you. I wont be rebuked by people any more because of you. Phew..not only I am tired of defending against monsters, but also I have to try to please people in the tow. I wish I had a twin.

Raw data

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tb_quest_data (non-zero columns)
c0 4004665
c1 Threaning Ones(10floorfloor Dungeon)(Lv.60)
c2 Threaning Ones(10floorfloor Dungeon)(Lv.60)
c3 4004652
c7 60
c9 2
c11 44014
c12 44012
c13 1
c14 53
c15 1894
c16 1
c17 53
c18 1895
c23 336530
c24 30305
c25 20
c64 1

Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.