Holic2/Quests/Symbol of Valor (4004536)
Appearance
| Symbol of Valor | |
|---|---|
| Quest ID | 4004536 |
| Level | 56–150 |
| Nation | Ganav |
| Class | Any |
| Giver | Gilgatik (44012) |
| Turn in to | Gilgatik (44012) |
| Previous quest | Additional Supplies of Armor(2) (4004534) |
| Next quest | Taking care of intruder (4004537) |
| EXP reward | 347,490 |
According to Guard Gilgatiks request, go to the Coldfog Forest to defeat the Botman and Mutated Botman. Also, retrieve 45 + str(nm(q[13+3*o], q[15+3*o])) + , 36 + str(nm(q[13+3*o], q[15+3*o])) + and return to Guard Gilgatik.
Objectives
[edit]- Collect Thick Molar (61342) ×45
- Collect Thick Molar (61343) ×36
Retrieve 45 + str(nm(q[13+3*o], q[15+3*o])) + from the Botman and also 36 + str(nm(q[13+3*o], q[15+3*o])) + from the Mutated Botman. Afterwards, take it to Guard Gilgatik.
Rewards
[edit]- 347,490 EXP
- P.Def Upgrade Scroll II (30046)
Dialogue
[edit]- Proposal
- Every year around this time, the Botman and Mutated Botmans changes personalities and becomes dangerous. I want to make an accessory and name it the Brave Voucher. I need + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + from the Botman. In the Coldfog Forest the Botman and Mutated Botman are known well for their attack skill. They will attack others with its gigantic body. Retrieve 45 + str(nm(q[13+3*o], q[15+3*o])) + , 36 + str(nm(q[13+3*o], q[15+3*o])) + and return to me. If you get attacked by its gigantic body you will recieve serious injuries. So be careful.
- Hint
- There are not enough. You should at least bring me enough to make a symbol of bravery.
- Completion
- Thank you for working so hard to get the goods. Now I will make a symbol of bravery with them.
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 4004536 |
| c1 | Symbol of Valor |
| c2 | Symbol of Valor |
| c3 | 4004534 |
| c7 | 56 |
| c9 | 2 |
| c11 | 44012 |
| c12 | 44012 |
| c13 | 2 |
| c14 | 45 |
| c15 | 61342 |
| c16 | 2 |
| c17 | 36 |
| c18 | 61343 |
| c23 | 347490 |
| c24 | 30046 |
| c25 | 1 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.