Holic2/Quests/Rat Hunting Day(2floor Dungeon)(Lv.59) (4004615)
Appearance
| Rat Hunting Day(2floor Dungeon)(Lv.59) | |
|---|---|
| Quest ID | 4004615 |
| Level | 59–150 |
| Nation | Ganav |
| Class | Any |
| Giver | Ujalat (44024) |
| Turn in to | Nutinik (44023) |
| Previous quest | Leather Hat(2floor Dungeon)(Lv.59) (4004614) |
| Next quest | Hungered Monsters(4floor Dungeon)(Lv.59) (4004628) |
| EXP reward | 325,050 |
According to Guard Captain Ujalats request, go to the Tower of Old Memory 2F to defeat 49 + str(nm(q[13+3*o], q[15+3*o])) + and 49 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, return to Guard Nutinik.
Objectives
[edit]- Kill Lutona Patrol (1812) ×49
- Kill Lutona Signalman (1813) ×49
Defeat 49 + str(nm(q[13+3*o], q[15+3*o])) + and 49 + str(nm(q[13+3*o], q[15+3*o])) + and report to Guard Nutinik.
Rewards
[edit]- 325,050 EXP
Dialogue
[edit]- Proposal
- Today is a day that we have a defeat plan ready for the Lutonas. Lutonas has a strong regenerating power so we need to decease the number every once in a while. If not, it will be too much to handle. So we hope that you, you, will help us defeat the Lutonas. Go to the Tower of Old Memory and defeat 49 + str(nm(q[13+3*o], q[15+3*o])) + and 49 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, report to Guard Nutinik.
- Hint
- Have you not heard from Guard Captain Nutinik? Today is the day that we defeat the Lutonas. Defeat 49 Lutona Patrols and + str(nm(q[13+3*o], q[15+3*o])) + .
- Completion
- Did you finish defeating them all? Lutonas are difficult to kill, like cockroaches, but we cannot give up. If we give up, they spread across the world.
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 4004615 |
| c1 | Rat Hunting Day(2floor Dungeon)(Lv.59) |
| c2 | Rat Hunting Day(2floor Dungeon)(Lv.59) |
| c3 | 4004614 |
| c7 | 59 |
| c9 | 2 |
| c11 | 44024 |
| c12 | 44023 |
| c13 | 1 |
| c14 | 49 |
| c15 | 1812 |
| c16 | 1 |
| c17 | 49 |
| c18 | 1813 |
| c23 | 325050 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.