Jump to content

Holic2/Quests/Rage of the Town Citizens(8floor Dungeon)(Lv.60) (4004653)

From Holic Wiki
Rage of the Town Citizens(8floor Dungeon)(Lv.60)
Quest ID 4004653
Level 60–150
Nation Ganav
Class Any
Giver Nerke (44019)
Turn in to Asuk Anstoss (44014)
Previous quest Special Medicine Prescription(8floor Dungeon)(Lv.60) (4004650)
Next quest Rescue Plan(8floor Dungeon)(Lv.60) (4004654)
EXP reward 336,530

According to Inn Nerkes request, go to the Tower of Old Memory 8F to defeat 53 + str(nm(q[13+3*o], q[15+3*o])) + and 53 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, return to Tribe Leader Asuk Anstoss.

Objectives

[edit]

Defat 53 + str(nm(q[13+3*o], q[15+3*o])) + and 53 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, return to Tribe Leader Asuk Anstoss.

Rewards

[edit]

Dialogue

[edit]
Proposal
The towns people and guards lost their sanity over the monsters attack and headed towards the Tower of Old Memory 8F. The insane towns people might attack the monsters without any plan. So, since you participated in battles before can you hurry up and follow them to help? The people that remained told us they are planning to defeat 53 + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + each. Those monsters are more vicious than anything. I am very worried. If you help them by defeating 53 + str(nm(q[13+3*o], q[15+3*o])) + and 53 + str(nm(q[13+3*o], q[15+3*o])) + they should be able to let go of their anger. I hope you will be able to help them.
Hint
you, Why are you still here?? It is a matter of life and death for people. Go right now!
Completion
Thanks for allowing me to come back without injuries. If I lose my Town Residents, I lose my reason to live too. Thanks for protecting my people.

Raw data

[edit]
tb_quest_data (non-zero columns)
c0 4004653
c1 Rage of the Town Citizens(8floor Dungeon)(Lv.60)
c2 Rage of the Town Citizens(8floor Dungeon)(Lv.60)
c3 4004650
c7 60
c9 2
c11 44019
c12 44014
c13 1
c14 53
c15 1872
c16 1
c17 53
c18 1873
c23 336530
c24 30358
c25 30
c28 30405
c29 30
c64 1

Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.