Holic2/Quests/Identify the Criminal(8floor Dungeon)(Lv.60) (4004151)
Appearance
| Identify the Criminal(8floor Dungeon)(Lv.60) | |
|---|---|
| Quest ID | 4004151 |
| Level | 60–150 |
| Nation | Primus |
| Class | Any |
| Giver | Asuk Anstoss (44014) |
| Turn in to | Asuk Anstoss (44014) |
| Previous quest | Missing Children(8floor Dungeon)(Lv.60) (4004149) |
| Next quest | Reconstruction of Town(8floor Dungeon)(Lv.60) (4004152) |
| EXP reward | 336,530 |
According to Tribe Leader Asuk Anstosss request, go to the Tower of Old Memory 8F to defeat 53 + str(nm(q[13+3*o], q[15+3*o])) + and 53 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, return to Tribe Leader Asuk Anstoss.
Objectives
[edit]- Kill Dark Green Behemoth (1874) ×53
- Kill Clay Behemoth (1875) ×53
Defeat 53 + str(nm(q[13+3*o], q[15+3*o])) + and 53 + str(nm(q[13+3*o], q[15+3*o])) + . Afterewards, return to Tribe Leader Asuk Anstoss.
Rewards
[edit]- 336,530 EXP
Dialogue
[edit]- Proposal
- After that monster attack, the whole town and towns people look like they lost their soul.. We still do not know for sure which monster kidnapped the children. We do not even know what we have to start rebuilding again. Its just too overwhelming. However, we cannot just sit here like nothing happened. According to some rumors the monster that the guard captain saw might be + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + living in the Tower of Old Memory 8F. I hope this time we got it right.. Defeat 53 each and see if the children are safe.
- Hint
- As time passes, the sorrow of parents who lost children are getting deeper and deeper. So much that I feel my heart is being torn into shreds.
- Completion
- My presumptions were right....they were criminals. Lets discuss how to Rescue our children from them. We need to get them back as soon as possible.
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 4004151 |
| c1 | Identify the Criminal(8floor Dungeon)(Lv.60) |
| c2 | Identify the Criminal(8floor Dungeon)(Lv.60) |
| c3 | 4004149 |
| c7 | 60 |
| c9 | 1 |
| c11 | 44014 |
| c12 | 44014 |
| c13 | 1 |
| c14 | 53 |
| c15 | 1874 |
| c16 | 1 |
| c17 | 53 |
| c18 | 1875 |
| c23 | 336530 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.