Holic2/Maps/Odore Town (1006)
Appearance
| Odore Town | |
|---|---|
| Zone ID | 1006 |
| World | Crissium World (1) |
| Other name | Odor Town |
| Music | SOUND\BGM_Lunatia.mp3
|
Odore Town is a map in Crissium World (1).
Monsters
[edit]None.
NPCs
[edit]| NPC | Role | Nation |
|---|---|---|
| Bahamar (41047) | Town Member | Primus |
| Bedio (41048) | Town Member | Primus |
| Marisol (41049) | Town Member | Primus |
| Li (41052) | Primus Patrol | Primus |
| Jan (41053) | Primus Patrol | Primus |
| Nicole (41054) | Weapon Store | Primus |
| Peny (41055) | Armor Merchant | Primus |
| Quener (41056) | Town Member | Primus |
| Pestno (41057) | Merchant Store | Primus |
| Pluto (41058) | Improvement or Fusion | Primus |
| Dabi (41059) | Deliver | Primus |
| Raffy (41060) | Banker | Primus |
| Poko (41061) | Human Cannon Administor | Primus |
| Jillie (41064) | Guild | Primus |
| Jaja (41065) | Special Merchant | Primus |
| Basil (41066) | Battle Field | Primus |
| Dery (41067) | Event | Primus |
| Jena (41068) | Inn | Primus |
| Jou (41069) | Production | Primus |
| Baim (41189) | Auctioneer | Primus |
| Fame Manager (42180) | Guild Notions of Honor | Ganav |
| Victor (41196) | Guard Leader | Primus |
| Jaid (41197) | Guard adjutant | Primus |
| Bram (41198) | 0 | Primus |
| Rivelor (44615) | G Zone Administor | Primus |
| Marcus (41537) | Pet Manager | Primus |
| Gus (41062) | UCQ Administor | Primus |
Raw data
[edit]tb_zoneinfo (non-zero columns)
| |
|---|---|
| c0 | 1006 |
| c1 | Odor Town |
| c2 | Odore Town |
| c3 | 1 |
| c7 | SOUND\BGM_Lunatia.mp3 |
| c8 | cannon_Holy |
| c9 | 0.9 |
| c10 | Zones\Minimap\Holyland\NutsRangeOutSide.xTex |
| c11 | 24576 |
| c12 | 17 |
| c13 | UI\ZM_Odor.xUI |
| c14 | 1586 |
| c15 | 723 |
| c16 | 412 |
| c17 | 412 |
| c18 | 3 |
| c19 | btn_zone_1004 |
| c20 | btn_zone_1007 |
| c21 | btn_zone_1008 |
| c22 | 0 |
| c23 | 0 |
| c24 | 0 |
| c25 | 0 |
| c26 | 0 |
| c27 | 0 |
| c28 | 0 |
| c29 | 6 |
| c30 | 2 |
| c31 | 102 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.