Jump to content

Holic2/Skills/Radius Surface Flame

From Holic Wiki
Revision as of 00:05, 3 November 2026 by HolicBot (talk | contribs) (Holic2 wiki rebuild from current server data)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Radius Surface Flame
Skill IDs 55343–56403
Ranks / variants 10

Radius Surface Flame

Effects the enemy within the radius of %rng with Sleep Status Effect for %et. Only 50% of the Effect Time will be applied during a PvP.

Ranks

[edit]
ID Description
55343
55493
55643
55703
55733
55763
55973
56123
56213
56403

Raw data

[edit]
tb_skill 55343 (non-zero columns)
c0 55343
c1 Radius Surface Flame
c2 Radius Surface Flame
c3 8
c6 2
c8 3
c9 36
c10 1
c11 6
c12 6
c13 2
c16 14.0
c17 5.0
c18 6
c22 2
c28 1
c31 4
c32 2
c33 10000
c35 1
c36 1
c38 55342
c40 4
c43 13
c44 55343
c51 2
c52 2.0
c53 45
c54 50334
c55 60015
c56 55158
c76 30068
c77 40009
c79 2002
c82 6465
c83 6465
c85 1
c87 0
c88 0
c89 Effects the enemy within the radius of %rng with Sleep Status Effect for %et. Only 50% of the Effect Time will be applied during a PvP.

Raw data

[edit]
tb_skill 55493 (non-zero columns)
c0 55493
c1 Radius Surface Flame
c2 Radius Surface Flame
c3 8
c6 2
c8 3
c9 46
c10 1
c11 6
c12 6
c13 2
c16 14.0
c17 5.0
c18 6
c22 2
c28 1
c31 4
c32 2
c33 10000
c35 1
c36 1
c38 55492
c40 4
c43 13
c44 55493
c51 2
c52 2.0
c53 45
c54 50334
c55 60015
c56 55158
c76 30068
c77 40009
c79 2002
c82 6465
c83 6465
c85 1
c87 0
c88 0
c89 Effects the enemy within the radius of %rng with Sleep Status Effect for %et. Only 50% of the Effect Time will be applied during a PvP.

Raw data

[edit]
tb_skill 55643 (non-zero columns)
c0 55643
c1 Radius Surface Flame
c2 Radius Surface Flame
c3 8
c6 2
c8 3
c9 51
c10 1
c11 6
c12 6
c13 2
c16 14.0
c17 5.0
c18 6
c22 2
c28 1
c31 4
c32 2
c33 10000
c35 1
c36 1
c38 55642
c40 4
c43 13
c44 55643
c51 2
c52 2.0
c53 45
c54 50334
c55 60015
c56 55158
c76 30068
c77 40009
c79 2002
c82 6465
c83 6465
c85 1
c87 0
c88 0
c89 Effects the enemy within the radius of %rng with Sleep Status Effect for %et. Only 50% of the Effect Time will be applied during a PvP.

Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.