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Holic2/Skills/Rotten Blow

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Revision as of 00:05, 3 November 2026 by HolicBot (talk | contribs) (Holic2 wiki rebuild from current server data)
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Rotten Blow
Skill IDs 55216–56086
Ranks / variants 4

Rotten Blow

Strikes the enemy with %dr of the Characters Melee Attack and %smin ~ %smax added to the Characters Attack, also Stuns the enemy for %et. Only 50% of the Effect Time will be applied during a PvP.

Ranks

[edit]
ID Description
55216
55306
55366
56086

Raw data

[edit]
tb_skill 55216 (non-zero columns)
c0 55216
c1 Rotten Blow
c2 Rotten Blow
c3 8
c6 2
c8 3
c9 30
c10 1
c11 6
c12 6
c13 2
c16 3.0
c19 1
c20 10000
c22 2
c23 58
c24 58
c28 1
c31 4
c32 3
c33 10000
c35 1
c36 2
c38 55214
c40 2
c43 11
c44 55216
c51 2
c52 1.0
c53 42
c54 55183
c77 60024
c79 2016
c82 9645
c83 9645
c85 5
c87 0
c88 0
c89 Strikes the enemy with %dr of the Characters Melee Attack and %smin ~ %smax added to the Characters Attack, also Stuns the enemy for %et. Only 50% of the Effect Time will be applied during a PvP.

Raw data

[edit]
tb_skill 55306 (non-zero columns)
c0 55306
c1 Rotten Blow
c2 Rotten Blow
c3 8
c6 2
c8 3
c9 37
c10 1
c11 6
c12 6
c13 2
c16 3.0
c19 1
c20 10000
c22 2
c23 120
c24 120
c28 1
c31 4
c32 3
c33 10000
c35 1
c36 2
c38 55304
c40 2
c43 11
c44 55306
c51 2
c52 1.0
c53 42
c54 55183
c77 60024
c79 2016
c82 9645
c83 9645
c85 5
c87 0
c88 0
c89 Strikes the enemy with %dr of the Characters Melee Attack and %smin ~ %smax added to the Characters Attack, also Stuns the enemy for %et. Only 50% of the Effect Time will be applied during a PvP.

Raw data

[edit]
tb_skill 55366 (non-zero columns)
c0 55366
c1 Rotten Blow
c2 Rotten Blow
c3 8
c6 2
c8 3
c9 40
c10 1
c11 6
c12 6
c13 2
c16 3.0
c19 1
c20 10000
c22 2
c23 144
c24 144
c28 1
c31 4
c32 3
c33 10000
c35 1
c36 2
c38 55364
c40 2
c43 11
c44 55366
c51 2
c52 1.0
c53 42
c54 55183
c77 60024
c79 2016
c82 9645
c83 9645
c85 5
c87 0
c88 0
c89 Strikes the enemy with %dr of the Characters Melee Attack and %smin ~ %smax added to the Characters Attack, also Stuns the enemy for %et. Only 50% of the Effect Time will be applied during a PvP.

Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.