Holic2/Quests/Capturing Ranfos(2)(Lv.60) (4004081)
Appearance
| Capturing Ranfos(2)(Lv.60) | |
|---|---|
| Quest ID | 4004081 |
| Level | 60–150 |
| Nation | Primus |
| Class | Any |
| Giver | Gilgatik (44012) |
| Turn in to | Gilgatik (44012) |
| Previous quest | Capturing Ranfos(1)(Lv.60) (4004079) |
| Next quest | For the Guards (Lv.60) (4004080) |
| EXP reward | 840,310 |
According to Guard Gilgatiks request, go to the Icicle Hill to capture 50 + str(nm(q[13+3*o], q[15+3*o])) + and 56 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, report to Guard Gilgatik.
Objectives
[edit]- Kill White Ranpos (644) ×50
- Kill Mutated White Ranpos (7244) ×56
Capture 50 + str(nm(q[13+3*o], q[15+3*o])) + and 56 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, report to Guard Gilgatik.
Rewards
[edit]- 840,310 EXP
Choose one of:
Dialogue
[edit]- Proposal
- Hm.. We will need more Ranposs for transportation. We need to transport food from the neighbor town.. The Ranpos you got last time is not enough. Can you capture a couple more? This time not the Striped Ranpos but 50 + str(nm(q[13+3*o], q[15+3*o])) + and 56 + str(nm(q[13+3*o], q[15+3*o])) + . The number of Striped Ranpos are low so we need to capture other kinds. Thanks for your help.
- Hint
- No need to hurry up. You saw them last time, right? Hahaha Just capture the + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + when you can. If someones going to complain about our work why would we rush to get it done?..
- Completion
- Well, are you done? It was work you did slowly...well, lets hope you have not suffered in vain to get them. If it had been any longer, I think the Town Residents would have started rioting.
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 4004081 |
| c1 | Capturing Ranfos(2)(Lv.60) |
| c2 | Capturing Ranfos(2)(Lv.60) |
| c3 | 4004079 |
| c7 | 60 |
| c9 | 1 |
| c11 | 44012 |
| c12 | 44012 |
| c13 | 1 |
| c14 | 50 |
| c15 | 644 |
| c16 | 1 |
| c17 | 56 |
| c18 | 7244 |
| c23 | 840310 |
| c40 | 30205 |
| c41 | 80 |
| c44 | 30255 |
| c45 | 80 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.