Holic2/Quests/Capturing Ranfos(1)(Lv.60) (4004079)
Appearance
| Capturing Ranfos(1)(Lv.60) | |
|---|---|
| Quest ID | 4004079 |
| Level | 60–150 |
| Nation | Primus |
| Class | Any |
| Giver | Gilgatik (44012) |
| Turn in to | Gilgatik (44012) |
| Previous quest | War against Moais (Lv.60) (4004074) |
| Next quest | Capturing Ranfos(2)(Lv.60) (4004081) |
| EXP reward | 840,310 |
According to Guard Gilgatiks request, go to the Icicle Hill to capture 50 + str(nm(q[13+3*o], q[15+3*o])) + and 56 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, report to Guard Gilgatik.
Objectives
[edit]- Kill Striped Ranpos (643) ×50
- Kill Mutated Striped Ranpos (7243) ×56
Capture 50 + str(nm(q[13+3*o], q[15+3*o])) + and 56 + str(nm(q[13+3*o], q[15+3*o])) + and report to Guard Gilgatik.
Rewards
[edit]- 840,310 EXP
Dialogue
[edit]- Proposal
- Taking a horse on a long distance travel is the best thing to do. Especially the + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + gallops well even in cold areas. However, a little while ago, most of the horses in the town died due to a contagious virus. People are complaining that transportation to other towns are being impossible. Since there arent enough horses to go around, at least capture some monsters that look like horses. Capture 50 + str(nm(q[13+3*o], q[15+3*o])) + , 56 + str(nm(q[13+3*o], q[15+3*o])) + and report back to me.
- Hint
- Town Residents are rebuking us everyday..they believe that guards are always able to help them with everything and consider guards as being almighty. At times, I feel heavy in the chest and grow peevish.
- Completion
- Why were you so late? Look, our people are getting worse and worse. WE NEED TO PROTECT THEM!
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 4004079 |
| c1 | Capturing Ranfos(1)(Lv.60) |
| c2 | Capturing Ranfos(1)(Lv.60) |
| c3 | 4004074 |
| c7 | 60 |
| c9 | 1 |
| c11 | 44012 |
| c12 | 44012 |
| c13 | 1 |
| c14 | 50 |
| c15 | 643 |
| c16 | 1 |
| c17 | 56 |
| c18 | 7243 |
| c23 | 840310 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.