Holic2/Quests/Clearing out Bucksmali (4004027)
Appearance
| Clearing out Bucksmali | |
|---|---|
| Quest ID | 4004027 |
| Level | 55–150 |
| Nation | Primus |
| Class | Any |
| Giver | Gilgatik (44012) |
| Turn in to | Gilgatik (44012) |
| Previous quest | Collecting Bucksmali's articles (4004026) |
| Next quest | Ominous Gem (4004028) |
| EXP reward | 300,000 |
According to Guard Gilgatiks request, go to Bugle Hill and defeat 48 + str(nm(q[13+3*o], q[15+3*o])) + and 49 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, report to Guard Gilgatik.
Objectives
[edit]- Kill Bucksmali (617) ×48
- Kill Mutated Bucksmali (7217) ×49
Defeat 48 + str(nm(q[13+3*o], q[15+3*o])) + and 49 + str(nm(q[13+3*o], q[15+3*o])) + and report it to Guard Gilgatik.
Rewards
[edit]- 300,000 EXP
Dialogue
[edit]- Proposal
- The wild monster living in the Bugle Hill. The + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + started attacking the town at midnight to steal stuff. The damage is increasing but currently, we are not able to defend ourselves. We would like to defeat them so that they wont cause any more damage. However, the extra military force is out of town on another mission. Since we do not have the support to do it ourselves can you please defeat 48 + str(nm(q[13+3*o], q[15+3*o])) + and 49 + str(nm(q[13+3*o], q[15+3*o])) + for me? Afterwards, come to me.
- Hint
- We have to be ready so that they will not be able to atttack us ever again. The best way to do it is to do it by force. you go defeat the + str(nm(q[13+3*o], q[15+3*o])) + for us.
- Completion
- I can take a breath now, Thank you for your help. They may not have the forces to attack us again for a while. you, you always do hard quests like this easily, what is your secret?
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 4004027 |
| c1 | Clearing out Bucksmali |
| c2 | Clearing out Bucksmali |
| c3 | 4004026 |
| c7 | 55 |
| c9 | 1 |
| c11 | 44012 |
| c12 | 44012 |
| c13 | 1 |
| c14 | 48 |
| c15 | 617 |
| c16 | 1 |
| c17 | 49 |
| c18 | 7217 |
| c23 | 300000 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.