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Holic2/Quests/The Cold-Beating Elixir (4001006)

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The Cold-Beating Elixir
Quest ID 4001006
Level 51–150
Nation Ganav
Class Any
Giver Curt (44601)
Turn in to Curt (44601)
Previous quest The cause of contamination (4001005)
Next quest Attack of the Trees (4001007)
EXP reward 299,600

According to Guard Curts request, go to the Land of Freedom to defeat 45 + str(nm(q[13+3*o], q[15+3*o])) + from the Graymunk and 44 + str(nm(q[13+3*o], q[15+3*o])) + from the Mutated Graymunk. Afterwards, bring it back to Guard Curt.

Objectives

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Defeat the Graymunk and Mutated Graymunk and retrieve 45 + str(nm(q[13+3*o], q[15+3*o])) + and 44 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, bring it back to Guard Curt.

Rewards

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  • 299,600 EXP

Choose one of:

Dialogue

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Proposal
I am developing a medicine that will keeps us warm during the cold. Its because the Guards guarding the town doors and freezing in the cold. I retrieved most of the ingredients i need to complete it. However, I am missing two ingredients. I believe if this medicine gets developed the Guards will be able to protect the town doors easily. Go outside the town and retrieve 45 + str(nm(q[13+3*o], q[15+3*o])) + from the Graymunk and 44 + str(nm(q[13+3*o], q[15+3*o])) + from the Mutated Graymunk. As soon as you get me these ingredients I will be able to complete the new medicine.
Hint
The amount which I asked you for was really just a minimum of what I need. It should be just barely enough to make the medicine. Many guards are fighting the cold now. The only their hope is you.
Completion
You brought them back! I have to make medicine in a hurry. The first meritorious retainer of making a medicine is you. When the medicine is made, all guards will respect you.

Raw data

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tb_quest_data (non-zero columns)
c0 4001006
c1 The Cold-Beating Elixir
c2 The Cold-Beating Elixir
c3 4001005
c7 51
c9 2
c11 44601
c12 44601
c13 2
c14 45
c15 61304
c16 2
c17 44
c18 61305
c23 299600
c40 30205
c41 40
c44 30255
c45 40
c64 1

Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.