Holic2/Quests/Depression (Dungeon) (2004020)
Appearance
| Depression (Dungeon) | |
|---|---|
| Quest ID | 2004020 |
| Level | 16–150 |
| Nation | Ganav |
| Class | Any |
| Giver | Lasertus (42030) |
| Turn in to | Lasertus (42030) |
| Previous quest | Hidden Power (Dungeon) (2004016) |
| EXP reward | 2,470 |
Because of the + str(nm(q[13+3*o], q[15+3*o])) + in the Somebodies Cave, every life around this place are being effected with insomnia. Guard Lasertus wants you to defeat + str(nm(q[13+3*o], q[15+3*o])) + 13 to prevent this and maintain the peace of the plain.
Objectives
[edit]- Kill Sad Grimoire (1041) ×13
Defeat the + str(nm(q[13+3*o], q[15+3*o])) + 13 and report to Guard Lasertus.
Rewards
[edit]- 2,470 EXP
Choose one of:
- Lv.16 Warrior Weapon Set (70678)
- Lv.16 Mage Weapon Set (70679)
- Lv.16 Hunter Weapon Set (70680)
- Lv.16 Cleric Weapon Set (70681)
- Lv.16 Monk Weapon Set (70682)
- Lv.16 Rogue Weapon Set (70683)
Dialogue
[edit]- Proposal
- The + str(nm(q[13+3*o], q[15+3*o])) + inhabbits in the Somebodies Cave. They take over the sadness of all life and delivers insomnia. At this rate, all the other life around here will have to live on with a sad emotion. We must stop the + str(nm(q[13+3*o], q[15+3*o])) + 13. I know its hard, but you, your the only hope we have. Please defeat them and return to me.
- Hint
- It will be difficult so I suggest you rest up a bit.
- Completion
- Was it infected by sorrow? Oh..good. I was anxious about that after you had left...I am very happy to see you looking well.
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 2004020 |
| c1 | Depression (Dungeon) |
| c2 | Depression (Dungeon) |
| c3 | 2004016 |
| c7 | 16 |
| c9 | 2 |
| c11 | 42030 |
| c12 | 42030 |
| c13 | 1 |
| c14 | 13 |
| c15 | 1041 |
| c23 | 2470 |
| c40 | 70678 |
| c41 | 1 |
| c44 | 70679 |
| c45 | 1 |
| c48 | 70680 |
| c49 | 1 |
| c52 | 70681 |
| c53 | 1 |
| c56 | 70682 |
| c57 | 1 |
| c60 | 70683 |
| c61 | 1 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.