Holic2/NPCs/Glowing Flower (20051)
Appearance
| Glowing Flower | |
|---|---|
| ID | 20051 |
| Category (KR) | 채집 |
| Role | Resource |
| Nation | Neutral |
| Spawn count | 390 |
| Model | NPC\O_Gathering01_Shining_Flower\O_Gathering01_Shining_Flower.xShp
|
Glowing Flower is a non-player character (Resource).
Locations
[edit]| Map | World | Position (x, z) | Count |
|---|---|---|---|
| — | Crissium World (1) | 1531, 524 – 1554, 509 | 20 |
| — | Crissium World (1) | 1526, 511 – 1541, 480 | 25 |
| — | Crissium World (1) | 1561, 192 – 1576, 185 | 15 |
| — | Crissium World (1) | 1561, 186 – 1584, 174 | 20 |
| — | Crissium World (1) | 1384, 469 – 1477, 275 | 30 |
| — | Crissium World (1) | 1190, 217 – 1390, 142 | 30 |
| — | Crissium World (1) | 1395, 268 – 1494, 120 | 30 |
| — | Crissium World (1) | 1181, 310 – 1323, 251 | 15 |
| — | Crissium World (1) | 1291, 560 – 1360, 520 | 5 |
| — | Crissium World (1) | 1260, 448 – 1331, 401 | 5 |
| — | Holyland World (2) | 1531, 524 – 1554, 509 | 20 |
| — | Holyland World (2) | 1526, 511 – 1541, 480 | 25 |
| — | Holyland World (2) | 1561, 192 – 1576, 185 | 15 |
| — | Holyland World (2) | 1561, 186 – 1584, 174 | 20 |
| — | Holyland World (2) | 1384, 469 – 1477, 275 | 30 |
| — | Holyland World (2) | 1190, 217 – 1390, 142 | 30 |
| — | Holyland World (2) | 1395, 268 – 1494, 120 | 30 |
| — | Holyland World (2) | 1181, 310 – 1323, 251 | 15 |
| — | Holyland World (2) | 1291, 560 – 1360, 520 | 5 |
| — | Holyland World (2) | 1260, 448 – 1331, 401 | 5 |
Raw data
[edit]tb_npc (non-zero columns)
| |
|---|---|
| c0 | 20051 |
| c1 | 채집 |
| c2 | Glowing Flower |
| c4 | Resource |
| c5 | 2 |
| c7 | NPC\O_Gathering01_Shining_Flower\O_Gathering01_Shining_Flower.xShp |
| c8 | 55001_01_00 |
| c9 | 0 |
| c10 | 0 |
| c11 | 0 |
| c12 | 1 |
| c13 | 42 |
| c16 | 1.0 |
| c17 | 1.0 |
| c18 | 1.0 |
| c20 | 1.3 |
| c21 | 1.3 |
| c22 | 1 |
| c23 | 757 |
| c32 | 2 |
| c33 | 1.0 |
| c42 | 2556 |
| c43 | 0 |
| c45 | 2.5 |
| c46 | 301 |
| c47 | 305 |
| c48 | 23 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.