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Holic2/Quests/Treasure of Craftsmen (4004524)

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Treasure of Craftsmen
Quest ID 4004524
Level 54–150
Nation Ganav
Class Any
Giver Nitsiki (44020)
Turn in to Nitsiki (44020)
Previous quest Wintering (4004522)
EXP reward 358,400

According to Armor Merchant Nitsikis request, go defeat the 48 Raptor Technicians + str(nm(q[13+3*o], q[15+3*o])) + and 44 Blue Raton Technicians + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, deliver it to Armor Merchant ???.

Objectives

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Retrieve 48 Raton Technicians + str(nm(q[13+3*o], q[15+3*o])) + and 44 Blue Raton Technicians Helmet. Afterwards, take it to Armor Merchant Nitsiki.

Rewards

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  • 358,400 EXP

Dialogue

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Proposal
Sigh.. I am really worried. My business is not doing as well as it used to. According to the rumors, the Raptor Technicians carry around + str(nm(q[13+3*o], q[15+3*o])) + with them so they can fix whatever, whenever. Inside the + str(nm(q[13+3*o], q[15+3*o])) + there is nothing they dont have. Also, the Raptor Technicians wear a + str(nm(q[13+3*o], q[15+3*o])) + all the time. This + str(nm(q[13+3*o], q[15+3*o])) + can repel almost any shock. Because its also hard it can protect a head with no doubt. If we can only obtain them, we will be able to make better armor. Now that we are talking about this. I was just thinking if you could go to the Bugle Hill to retrieve + str(nm(q[13+3*o], q[15+3*o])) + from the Raptor Technician along with + str(nm(q[13+3*o], q[15+3*o])) + from the Blue Raton Technician? I sincerly ask you so.
Hint
I need 48 + str(nm(q[13+3*o], q[15+3*o])) + and 44 + str(nm(q[13+3*o], q[15+3*o])) + . I know its a personal favor but I heard you do not mind. I am not wrong am I?
Completion
Thanks for bringing them back like this. I am going to start making very good defense gear now. If I succeed, my store will finally be busy like it was before.

Raw data

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tb_quest_data (non-zero columns)
c0 4004524
c1 Treasure of Craftsmen
c2 Treasure of Craftsmen
c3 4004522
c7 54
c9 2
c11 44020
c12 44020
c13 2
c14 48
c15 61330
c16 2
c17 44
c18 61331
c23 358400
c64 1

Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.