Holic2/Quests/Garrison of Crisis(3) (4008049)
Appearance
| Garrison of Crisis(3) | |
|---|---|
| Quest ID | 4008049 |
| Level | 60–150 |
| Nation | Primus |
| Class | Any |
| Giver | Peliche (44312) |
| Turn in to | Peliche (44312) |
| EXP reward | 480,000 |
According toGeneral Merchant Peliches request, defeat 1 + str(nm(q[13+3*o], q[15+3*o])) + and 1 + str(nm(q[13+3*o], q[15+3*o])) + at Icicle Hill. Afterwards, return to General Merchant Peliche.
Objectives
[edit]- Kill Turbulent Moai Commander (15757) ×1
- Kill Turbulent Moai (15756) ×1
Defeat 1 + str(nm(q[13+3*o], q[15+3*o])) + and 1 + str(nm(q[13+3*o], q[15+3*o])) + that appeared at Icicle Hill. Afterwards, go to General Merchant Peliche.
Rewards
[edit]- 480,000 EXP
- CP Potion Lv.6 (30305) ×60
Dialogue
[edit]- Proposal
- Wait! Wait one minute! I didnt ask you to complete the request just because of the jewel. I swear. Sorry to ask you this but can you help me once more? Just once more. This time its a really urgent matter. Among the vicious monsters, the most violent monster + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + are preparing to attack this place. They are actually on their way. Just hearing how violent they are makes my body shiver. I will give you, you whatever you want.. So, please do me this favor. Defeat them for us. I will use this treasured Orb to send you to where they are directly. Defeat 1 + str(nm(q[13+3*o], q[15+3*o])) + and 1 + str(nm(q[13+3*o], q[15+3*o])) + . That should make them back off. Now then! Good luck!
- Hint
- Omg.. They are closeby. Hurry up please.
- Completion
- Huhhh.. What a relief.. I deeply thank you but at the same I time, I also learned from you.. Pardon me..
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 4008049 |
| c1 | Garrison of Crisis(3) |
| c2 | Garrison of Crisis(3) |
| c7 | 60 |
| c9 | 1 |
| c11 | 44312 |
| c12 | 44312 |
| c13 | 1 |
| c14 | 1 |
| c15 | 15757 |
| c16 | 1 |
| c17 | 1 |
| c18 | 15756 |
| c23 | 480000 |
| c24 | 30305 |
| c25 | 60 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.