Holic2/Quests/Returned Ones (4004012)
Appearance
| Returned Ones | |
|---|---|
| Quest ID | 4004012 |
| Level | 53–150 |
| Nation | Primus |
| Class | Any |
| Giver | Nitsiki (44020) |
| Turn in to | Nitsiki (44020) |
| Previous quest | Beetledor's Noise (4004009) |
| Next quest | Drug for Headache (4004013) |
| EXP reward | 337,840 |
According to Armor Merchant Nitsikis request, go defeat 45 + str(nm(q[13+3*o], q[15+3*o])) + and 44 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, return to Armor Merchant Nitsiki.
Objectives
[edit]- Kill Beetledor Blue (611) ×45
- Kill Mutated Beetledor Blue (7211) ×44
Defeat 45 + str(nm(q[13+3*o], q[15+3*o])) + and 44 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, return to Armor Merchant Nitsiki.
Rewards
[edit]- 337,840 EXP
Dialogue
[edit]- Proposal
- By any chane do you remember? Remember the noisy Beetledors? We thought we drove them out of the Buruma Forest.. However, theyve returned. The only wierd thing is that they have a blue color body. According to some research its becuase they have been eating a lot of Ice Fragments within the Buruma Forest. I am worried that they might cause some noise again. Defeat 45 + str(nm(q[13+3*o], q[15+3*o])) + and 44 + str(nm(q[13+3*o], q[15+3*o])) + . For a peaceful good night sleep..
- Hint
- Ah.. I feel like hearing auditory hallucinations makes even Beetledors stop crying. Too much stress. I will not ask for compensation for the daMage done.
- Completion
- Hoho. I wont be worried about that. Why do they make that noise? Have they no manners? Oops.. I am sorry, so serious? I was only kidding. Hoho.
Raw data
[edit]tb_quest_data (non-zero columns)
| |
|---|---|
| c0 | 4004012 |
| c1 | Returned Ones |
| c2 | Returned Ones |
| c3 | 4004009 |
| c7 | 53 |
| c9 | 1 |
| c11 | 44020 |
| c12 | 44020 |
| c13 | 1 |
| c14 | 45 |
| c15 | 611 |
| c16 | 1 |
| c17 | 44 |
| c18 | 7211 |
| c23 | 337840 |
| c64 | 1 |
Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.