Jump to content

Holic2/Quests/Leather Hat(2floor Dungeon)(Lv.59) (4004114)

From Holic Wiki
Leather Hat(2floor Dungeon)(Lv.59)
Quest ID 4004114
Level 59–150
Nation Primus
Class Any
Giver Ujalat (44024)
Turn in to Ujalat (44024)
Previous quest Disease(2floor Dungeon)(Lv.59) (4004113)
Next quest Rat Hunting Day(2floor Dungeon)(Lv.59) (4004115)
EXP reward 325,050

According to Guard Captain Ujalats request, go to the Tower of Old Memory 2F to defeat Lutona Patrol and Lutona Signalman. Also, retrieve 22 + str(nm(q[13+3*o], q[15+3*o])) + and 22 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, deliver it to Guard Captain Ujalat.

Objectives

[edit]

Retrieve 22 + str(nm(q[13+3*o], q[15+3*o])) + from Lutona Patrol and 22 + str(nm(q[13+3*o], q[15+3*o])) + from Lutona Signalman. Afterwards, take it to Guard Captain Ujalat.

Rewards

[edit]

Dialogue

[edit]
Proposal
The temperture is dropping fast and the guards are freezing. Every supply got distributed but we did not have enough materials to make leather hats. So we did not get to give it out. We need + str(nm(q[13+3*o], q[15+3*o])) + and + str(nm(q[13+3*o], q[15+3*o])) + to manufacture it. So, go to the Tower of Old Memory to defeat Lutona Patrol and Lutona Signalman. Also, retrieve 22 + str(nm(q[13+3*o], q[15+3*o])) + and 22 + str(nm(q[13+3*o], q[15+3*o])) + . Afterwards, bring them to me.
Hint
I will tell you what we need just once more. We need 22 + str(nm(q[13+3*o], q[15+3*o])) + and 22 + str(nm(q[13+3*o], q[15+3*o])) + . You will be able to get them from Lutona Patrol and Lutona Signalman. So hurry up. The guards that do not have the leather hats might be freezing their ears off.
Completion
Thanks. I will be able to make Leather Hats with the materials you brought back. See you later.

Raw data

[edit]
tb_quest_data (non-zero columns)
c0 4004114
c1 Leather Hat(2floor Dungeon)(Lv.59)
c2 Leather Hat(2floor Dungeon)(Lv.59)
c3 4004113
c7 59
c9 1
c11 44024
c12 44024
c13 2
c14 22
c15 61420
c16 2
c17 22
c18 61421
c23 325050
c24 30358
c25 25
c28 30405
c29 25
c64 1

Generated from the live server data (game-data/table.orz). Edits are overwritten on the next rebuild.